Modelling Deodorant Cans for the bathroom
Deodorant can reference images
Started of with two cylinders, a extruded on for the body of the can and a shorten on for the cap.
I started modifying the longer cylinder and using the ‘insert edge loop tool’ to increase the edge count at both the top and bottom of the cylinder and scaling inwards. Deleting the upper, central face in the process.
In addition I selected the lower, central vertex and translated it upwards (y axis) to create the curvature found at the bottom of the deodorant can.
Moving onto the cap of the deodorant can, I added additional edge loops around the surface of the cylinder, centrally. In addition I selected several vertices and gradually moved them downwards in a ‘V’ like formation to re-create the downward arcing found at the top back of the cap.
I recreated the button mechanism attached to the cap by creating another cylinder and modifying its shape to fit with the cap of the deodorant can.
To ensure that no tri’s or n-gons were present on the button object, I deleted several edges to give me polygons at the top base of the button.
In order the create the hole from which the deodorant is emitted from, I select one vertex and used the chamfer vertices function found under mesh tools.
Completing the deodorant can. the following steps were repeated for modelling the women’s branded deodorant can with several minor modifications made to resemble the real life object.